Written by Lance Alexander
Finally, Blizzard has released news about PvP for Diablo 3!
“In continuing to develop this mode, playtest it, and put it in front of other developers within the company, we’ve found that it falls short of our expectations for a high-quality Blizzard experience,” wrote Diablo 3 design chief Jay Wilson on Battle.net.
In other words, ‘It was boring, we gave up.’
“For us it comes to a few issues, one of which is depth. Simply fighting each other with no other objectives or choices to make gets old relatively quickly. We’ve brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn’t feel like it was something they’d want to do beyond a few hours. Without more varied objectives, or very lucrative rewards, few saw our current iteration as something they’d want spend a lot of time in. Another [issue] is class balance. Like Diablo II, Diablo III was designed to be a PvE-first kind of game, where we never compromised on player abilities in the name of future PvP balance. We want to be able to carry over as many of the crazy runes, items, and skills as possible, with their crazy effects, and alter them as little as possible. In a casual PvP mode, something equivalent to a WoW Battleground, this would be fine, but Team Deathmatch felt very hardcore, and it put a laser focus on class balance in a way that we didn’t think would be good for the game as a whole.”
But since the Diablo 3 community is still clamoring for PvP, Blizzard issued the following statement;
“First and foremost, if our original goal was to support dueling, then we’re not achieving that goal very well if we don’t actually give players a way to duel in-game. You’ve been asking us for dueling for a while, so we’re going to add it to the game soon. Dueling is currently scheduled to release with patch 1.0.7, which is set to hit sometime after the new year. (We’ll be providing details about that feature very soon, so stay tuned.) But as I mentioned before, we are going back to the drawing board on a new replacement for Team Deathmatch, something that feels more appropriate for Diablo III. And as we stated previously, regardless of when we release it, it’ll be a free addition to the game. Team Deathmatch provided us with the foundation that we needed and served us well. Hell, it may even still be added in some form in the future. For now, though, we’re going to first be looking at new modes that play up to the strengths of the character classes, focus on objectives beyond just defeating other players, and possibly even integrate PvE elements and rewards.”
Considering that Diablo 3 has been out since May, it’s a little to late in the game to start adding things that SHOULD have been in the game since launch.
End of the day, I’m not interested in Dueling any more than I am vanilla TDM matches. Unless Diablo 3 can come up with dungeon randomization, or something unique in terms of PvP, I doubt I’ll be reinstalling it anytime soon.