Goetia is a deep and engrossing point-and-click adventure set in England in the 1940s, based around the mysterious Blackwood Manor. You play as Abigail Blackwood, raised from the dead with no explanation, and as a ghost you must set about finding out what has happened in the years since your death.
Why are you here? Where is your family? And, most importantly, what exactly have they done…?
The manor and surrounding countryside is yours to explore as you find clues and solve the puzzles – with dozens of rooms to explore and some unexpected…and unnerving discoveries along the way.
The release of Goetia marks the final stages of a long partnership between Sushee™ and Square Enix Collective. The game first appeared on the Collective Feedback platform in July 2014 and was well received by the community.
Collective then offered support for the subsequent Kickstarter™ campaign (which aimed to raise funds for the game’s completion), and once successfully concluded, also offered support for the final release – which was accepted.
“It’s been a fantastic experience getting to know the Sushee team over the past 18 months,” said Phil Elliott, creator and project lead for Square Enix Collective. “We love the depth and atmosphere of Goetia, and we’re really proud that the game is the first in a range of releases to come via Collective this year.”